Solar God Apollo Solaris Fire
Max rarity ★5, 3 evolution forms. Skills and Lv99 stats are listed for each form.
Base: Apollo (★3)
- Active skill
- Inferno SurgeFire damage 1.5× (lasts 2 drops) / Target: all members who attack with that element / Stacking: damage-multiplier effects do not stack. If several are active at once, only the single highest one applies. It multiplies with your leader and sub-leader multipliers
- Trigger
- Triggers on 2-chain
- Cooldown
- 18 drops initially, down to 12 drops (Rechargeable)
- Leader skill
- Fire PowerFire ATK 1.5× / Combining: when the leader and sub-leader share the same effect, their multipliers multiply together. They also multiply with an active skill's damage multiplier (only the single highest one if several are active at once)
- Lv99 stats
- HP 4140 ATK 261 Heal 59
Resonance: Searwing Apollo (★4)
- Active skill
- All SurgeFire/Water/Wind/Light/Dark damage 2× (lasts 4 drops) / Target: all members who attack with that element / Stacking: damage-multiplier effects do not stack. If several are active at once, only the single highest one applies. It multiplies with your leader and sub-leader multipliers
- Trigger
- Triggers on 5-chain
- Cooldown
- 31 drops initially, down to 21 drops (Rechargeable)
- Leader skill
- Fire PowerFire ATK 3× / Combining: when the leader and sub-leader share the same effect, their multipliers multiply together. They also multiply with an active skill's damage multiplier (only the single highest one if several are active at once)
- Lv99 stats
- HP 8015 ATK 439 Heal 89
Apex: Solar God Apollo Solaris (★5)
- Active skill
- Double UpOpens a double-up challenge: 60% to win (2× each, doubles infinitely while you keep winning). A loss zeroes this drop's damage. "Bank" locks in the multiplier for your next attack / Target: every merge that drop (affects the whole party) / Stacking: the banked multiplier applies to your next attack. Keep winning and it doubles with no upper limit. It multiplies with leader and other multiplier effects too
- Trigger
- Triggers on 4-chain
- Cooldown
- 15 drops initially, down to 10 drops (Rechargeable)
- Leader skill
- Fire PowerFire ATK 3× / Combining: when the leader and sub-leader share the same effect, their multipliers multiply together. They also multiply with an active skill's damage multiplier (only the single highest one if several are active at once)
- Lv99 stats
- HP 13662 ATK 736 Heal 157
Related pages
Back to all characters / All skills / Choosing a leader skill