Final Marshal Granz Mortem Dark
Max rarity ★5, 3 evolution forms. Skills and Lv99 stats are listed for each form.
Base: Granz Doomguard (★4)
- Active skill
- BulwarkReduces the next charge attack by 90% / Target: shared party HP (effectively whole party) / Stacking: protects the whole party's HP. Percentage damage cuts do NOT add up between active skills — only the single highest applies (duration keeps the longest). They still add with leader damage reduction.
- Trigger
- Triggers when HP ≤ 80%
- Cooldown
- 33 drops initially, down to 22 drops (Rechargeable)
- Leader skill
- BulwarkDamage taken −45% / Combining: the leader's and sub-leader's damage reduction add together (up to 80% total)
- Lv99 stats
- HP 5764 ATK 561 Heal 158
Resonance: Ascendant Doomguard Granz (★4)
- Active skill
- Lasting PierceAttacks pierce enemy damage-nullify (5 drops) / Target: your own attacks (pierces enemy nullification) / Stacking: protects the whole party's HP. Same-type defenses stack separately. Some defenses only work when the enemy telegraphs an attack
- Trigger
- Triggers when HP ≤ 50%
- Cooldown
- 19 drops initially, down to 13 drops (Rechargeable)
- Leader skill
- Iron AegisCharge-attack damage taken −60% / Combining: an always-on effect. Both the leader and sub-leader apply at the same time
- Lv99 stats
- HP 10145 ATK 765 Heal 238
Apex: Final Marshal Granz Mortem (★5)
- Active skill
- Purge WaveClear every jewel with value 16 or lower. Fallen jewels merge on the next drop / Target: the board (the drop/chain itself) / Stacking: affects the board. The same type refreshes its duration. It does not change damage multipliers
- Trigger
- Triggers on 3-chain
- Cooldown
- 22 drops initially, down to 15 drops (Rechargeable)
- Leader skill
- Shadow-Armored ChampionDark ATK 2× + Charge-attack damage taken −50% / Combining: an always-on effect. Both the leader and sub-leader apply at the same time
- Lv99 stats
- HP 17292 ATK 1411 Heal 418
Related pages
Back to all characters / All skills / Choosing a leader skill